DevOps Engineer (Co-Op) @ Procor Limited

I am a DevOps Engineer and Software Developer based in Ontario. Currently, I am working as a DevOps Engineer (Co-Op) at Procor Limited (until December 2026) while completing my studies in Computer Science at Mohawk College. I focus on infrastructure reliability, backend systems architecture, and game engine technologies.

Experience

DevOps Engineer (Co-Op) at Procor Limited May 2026 - Dec 2026 (current)

Focusing on CI/CD automation, cloud infrastructure design, and application containerization. Working with cross-functional teams to streamline workflows and reduce deployment cycle times.

Sales & Logistics Associate at Wayfair July 2025 - May 2026

Coordinated logistical workflows, audited inventory systems, and managed transaction records.

Game Developer at GWL Entertainment Sept 2023 - May 2026

Engineered core systems and combat architecture in C# and HLSL inside Unity 5. Managed build releases and optimizations for two commercial game titles.

Projects

A developer community network. Implemented automated testing, NGINX configurations, and Dockerized deployment configurations.

.NET CoreC#Oracle DBDockerNGINXGitHub ActionsTypeScriptReact

A cross-platform desktop application designed to batch convert video, audio, and image formats.

.NET CoreC#AvaloniaFFMPEGImageMagick

A full-scale dungeon crawler game built with grid-movement AI and custom HLSL shader systems.

C#HLSLUnity 5Aseprite

Skills & Certifications

Focus Areas

Systems & Infrastructure

Configuring CI/CD pipelines, automations, secure container configurations, and cloud deployment pipelines.

Backend Architecture

Constructing scalable applications with C#, Java, modern API specifications, and relational database managers.

Game Systems

Programming entity-component relationships, visual filters (HLSL), and optimized memory managers in Unity 5.